When Walmart and Google need to improve management skills.
When HP and KPMG need to transform their sales approaches.
When DaVita needs to onboard new team members.
When traditional learning approaches need a reboot.
They turn to Gronstedt Group’s learning games, simulations, VR, AR and e-learning solutions.
Our latest CLO Magazine article argues that microlearning can reshape learning, but only if we adopt a consumer-app mindset. Successful microlearning has to look more like Instagram and MyFitnessPal and less like a miniaturized eLearning...read more
The virtual reality revolution has arrived and it’s ushering in a new era of experiential learning set within true-to-life task rehearsal spaces. Our latest ATD blog post offers five reasons why the time is now to begin developing learning experiences for high-end VR....read more
We’re excited to share our new Elearning! Magazine article about virtual reality learning. Based on interviews and case studies from leading higher ed, military, and healthcare institutions, it describes the current state of virtual reality simulations. Learn how...read more
What are the learning technology trends that will shape our industry in 2017? Watch a recording of our Training Magazine webinar for a one-hour discussion with demos that will cover how: Virtual and augmented reality will simulate real world tasks. Micro-learning will...read more
How do you grow and develop a new generation that has spent nearly as much time playing video games as they’ve spent in school? That’s the question I’ll address in my DevLearn session in Las Vegas next month. I’ll be demonstrating some of our latest learning games,...read more
Our feature article in ATD’s TD Magazine is out: “From Immersion to Presence: How virtual and augmented reality can transform learning.” Get the scoop on how virtual reality is ushering in a new era of experiential and visceral learning. The article gives an overview...read more
This is the question I pose in my CLO Magazine article. It’s worth asking since more than two-thirds of employees played the game at work in its first week. When was the last time two-thirds of your employees enthusiastically took part in an online training program in...read more