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Join
us for a tour of the I-Room with Prof. Austin Tate, Director, AIAI, University
of Edinburgh, Professor of Knowledge-Based Systems, Coordinator, Virtual University
of Edinburgh [Avatar: Ai Austin]. An I-Room provides a two storey building with
central area and 4 work zones, designed for collaborative and brain storming style
meetings. This finalist of the Federal Virtual Worlds Challenge can be used as
an operations centre. Plenty of wall and floor space is available for displays
and gadgets. The I-Room style buildings are used in the I-X/I-Room research on
intelligent collaborative and task support environments at AIAI within the University
of Edinburgh. The main feature of the I-Room is the active link up with external
web services, collaboration systems and intelligent systems aids.. May
13, 2010. Click here
to listen to the audio recording. 
Ariella
Languish, a machinimatographer in Second Life and Grady Booch of IBM invite you
to participate in a panel called, "Having a good storyline in your machinima
is like discovering sliced bread." IBM was one of the first companies to
take advantage of the machinima format to tell a brand story. They created a superhero,
comic book-like series to portray their software tools in action. Ariella and
Grady talk about the experience and how having this series was productive in spreading
the word out about the software. February 4, 2010. Click here
to listen to the audio recording. Click here
(part 1) and here (part
2) and here (part 3)
to view the video recordings. 
Over
the past year Tish Shute has been exploring leading edge developments in Augmented
Reality and reporting on them in her Ugotrade blog. She's agreed to journey back
from the frontier to tell us what she's been discovering about how AR will change
the nature of learning and collaboration. January
28, 2010. Click here
to listen to the audio recording. Click here
to view the video recording. 
Karl
Kapp and Tony ODriscoll, authors of the new book about virtual world learning
and collaboration Learning in 3D: Adding a New Dimension to Enterprise Learning
and Collaboration will be discussing the 3D learning principles, virtual
world learning archetypes and educational case studies they uncovered while researching
and writing the book. Participants will tour several locations that illustrate
the concepts, ideas and techniques described in the book as well as learn how
pioneering organizations are integrating virtual worlds into their business
as usual learning and collaboration efforts. January 21, 2010. Click
here
to listen to the audio recording. 
With
the turning over of a new year, what better time to take stock of the state of
VW's in the enterprise. What were the important trends in 2009, where are we headed
in 2010? Joining us will be a distinguished panel who'll be bringing their rear
view mirrors and their crystal balls: Sam Driver of ThinkBalm, Jennifer Belissent
of Forrester Research, and Doug Thompson (SL: Dusan Writer) of Remedy Communications.
January 14, 2010. Click here
to listen to the audio recording. 
One
of the most fertile opportunities in utilizing virtual environments is to replace
in-class role-play scenarios with virtually mediated ones. Through observation,
it is determined that participants identify dramatically with their avatar and
with the environmental setting of the exercise. This cathexsis or investment of
value is mirrored in learner behaviors, who literally "become what they behold,"
aspiring to the roles played, and mimicking behavioral attitudes of the rehearsal
figure which the exercise intends to instill. Join Ken Hudson, Managing Director,
Virtual World Design Centre, Loyalist College, of for a tour and presentation.
January 7, 2010. Click here
to view the video recording. 
Linden
Lab recently announced two new products for Second Life enterprise customers:
Second Life Enterprise, the long-awaited behind-the-firewall solution, and Second
Life Work Marketplace, an exchange where SL Enterprise users can purchase tools
and content from solution providers. Chris Collins, Linden Lab GM of Enterprise,
will join us to discuss these new Second Life solutions for the virtual workplace.
December 10, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Following
on from our earlier introduction to PIVOTE Daden will show how this open source
learning authoring system is now being used for applications as diverse as nurse
training and customer service training. David will also outline some forthcoming
additions to PIVOTE - such as an embedded chatbot - and projects in other institutions
looking at developing PIVOTE even further through ideas such as a web based 3D
set designer and dynamic object building. December 3, 2009. Click here
to listen to the audio recording. 
We
welcome Kyle Gomboy, CEO of ReactionGrid, a provider of hosting services for both
Opensim and Unity3D-based 3D environments. Kyle will discuss the state of OpenSim,
give an overview of ReactionGrid and talk about their behind-the-firewall virtual
world solutions for enterprise clients. November 19, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
It
is increasingly difficult for student midwives to develop their role in relation
to normal birth in this day of rising medicalisation of childbirth. The virtual
birthing unit in Second Life allows students to explore the concept of normal
birth and 'practice' their midwifery skills in an authentic yet safe environment.
Sarah Stewart will give us a tour of "Te Wahi Whanau" and talk about
the future of midwifery education in Second Life. November 12, 2009. Click
here
to listen to the audio recording. Click here
to view the video recording. 
Studio
Wikitecture recently announced that they will be open sourcing their award winning
Wiki Tree, or '3D Wiki' technology. Co-founder Jon Brouchoud will be describing
Studio Wikitecture's latest projects with the Wiki Tree, and share what they've
learned about the many opportunities and challenges of collaborative design in
virtual worlds. November 5, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
The
Second Life Virtual Quarry is part of a collaborative venture between the UK Institute
of Quarrying and Derby University. They have been working together to develop
modern active learning for a new generation of students destined for the quarrying
industry. Health and safety is a huge concern for the industry. This project looks
at how students can use an immersive experience in Second Life to learn how to
respond in high-risk situations. Julian Smallshaw, E-Learning Project Manager
from the UK Institute of Quarrying, will also join us to give a view from the
industry about the ways in which the SL Virtual Quarry might be developed.
October 29, 2009. Click here
to listen to the audio recording. Click here
(part 1) and here
(part 2) to view the video recordings. 
If
you would like to be a more effective negotiator, attend our session with Mark
Jankowski, President of Shapiro Negotiations Institute. Participants will be taught
the PAID method of preparation feature and learn more about the work Mark has
been doing with his corporate clients in SL. October 22, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Join
us for an interactive tour of Imperial College Londons virtual medical school,
led by Dave Taylor, and learn about his vision for future healthcare research,
education and delivery in 3D virtual worlds. Dave Taylor is the Programme Lead
for the Medical
Media and Design Laboratory (MMDL) in the Department of Biosurgery
and Surgical Technology at Imperial College London. This is a new research group
whose mission is to develop ground-breaking applications for virtual worlds with
a focus on the visualization of future health care delivery models, product and
service innovation and educational simulations using interactive clinical scenarios.
Dave is one of the founders of the SciLands Science and Technology continent.
He championed and managed production for all of the UK islands in the SciLands
including Nanotechnology (National Physical Laboratory), the Government FutureFocus
island and Imperial College Londons Medical School. October 15, 2009.
Click here
to listen to the audio recording. Click here
to view the video recording. 
Robert
Cohen, Cohen Communications Group and Michael Gialis, Sun Microsystems, will present
the findings of a the Virtual World Roadmap group's survey, which examines business
intentions about virtual world deployment and the current thinking for virtual
world industry requirements. October 8, 2009. Click here
to view the video recording. 
Chuck
Hamilton (aka Longg Weeks in SL) leads Virtual World Strategy for the Center for
Advanced Learning at IBM. He will discuss design ideas for the next phase of virtual
world builds. For the previous two years Chuck led the Learning and New Media
Program for the IBM 3D Internet Group as well as, IBM Learning's entry into virtual
worlds known as the IBM@PLAY program. With over 11 years in IBM's learning community
Chuck's passion lies in connecting people and technology. He is widely published
and he has recently been published in Fast Company, Talent Management Magazine,
Meetings and Incentive Magazine, the Wall Street Journal, Canadian Business and
The Globe & Mail. October 1, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. Notes
from meeting. 
The
Federal Government is making great strides into exploring virtual worlds and how
they might be used for public outreach, training and analysis. Tami Griffith works
for the U.S. Army Research, Development, and Engineering Command, Simulation &
Training Technology Center (RDECOM STTC) which is also a member of the Team Orlando
training simulation alliance. Tami will introduce the Team Orlando concept through
their Second Life presence as well as share information about the Federal Virtual
World Challenge (www.fvwc.army.mil)
during a walk through the RDECOM STTC island VADER. September 24, 2009.
Click here
to listen to the audio recording. Click here
to view the video recording. 
Go
beyond the PowerPoint slide viewer with innovative 3D teaching aids that take
advantage of in-world affordances, Kay McLennan, Professor of Practice at Tulane
University will demonstrate the use of 3D sets, "props" to show multiple
slides at a time, rezzers to set up presentation sets on command, and machinima
(streamed in and out of SL) for instructional and promotional purposes.
September 17, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Meet
us at International Schools Island for a T4S session, which consists of five mini
presentations (think ... mini TED talks) each being ten minutes or less by some
of the greatest Second Life innovators and thought leaders: Chris Smith, Lesley
Scopes, Jeff Lowe, and Jennette Forager. The sessions are designed as 'teasers'
and 'awareness raising' .... and to give you just enough info to decide if you
would like to follow up at a later time. The presentations will include Laser
Pointers, Group Communication, Muting Individual Avatars Speech, The BrainBoard,
The "tools.jam" Group, an Assessment Tool, and Screencasting.
Sept 10, 2009. Click here
to view the video recording. 
Daden
will present its PIVOTE, an open source learning authoring system for use in virtual
worlds, on the web and even mobile phones. They key feature of PIVOTE is that
it keeps the structure and text/media content of an exercise on the web, and then
uses the virtual world (or web or phone) purely to provide the user interface.
Developed with St George's Hospital University of London the system has already
been used to train paramedics. September 3, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Duke
Corporate Education and the Stockholm School of Economics have teamed up to design
and deliver an immersive team-building experience in Second Life for corporate
clients. Join Steve Mahaley, Director, Learning Technology, Duke CE, Dr. Robin
Teigland, Stockholm School of Economics, and Mara Green, Project Director, Duke
CE, for this interactive tour. Focusing on effective virtual team behaviors for
global managers, the team will talk through the design of this 3 phase mini-program,
and will share images and machinima created. August 27, 2009. Click here
to listen to the audio recording. Click here
(part 1) and here
(part 2) to view the video recordings. 
Remote
monitoring and team collaboration. August 20, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
The
Ideation Quest in Second Life explores how to effectively combine the emerging
technology of virtual worlds with a customer-centric perspective of open innovation.
Thomas Kohler, University of Innbruck, will take us on a tour of the Green
Ideation Quest, and talk about the competition for a greener future.
August 13, 2009. Click here
to listen to the audio recording. 
The
Center for Creative Leadership (CCL) is participating with George Mason University
and the United States Air Force in a research study examining the feasibility
of coaching and feedback in SL. CCL Research Island was created and designed to
support CCL's coaching and feedback sessions in public programs. We invite you
to take a tour of CCL Research Island and examine various micro sims they’ve created
to support the coaching process, with Join Rob Brodnick, Ph.D., Assistant Provost
at the University of the Pacific, David Powell, Ph.D., CCL San Diego Talent and
Coaching Manager, and Cresencio Torres, Ph.D., CCL San Diego Innovation Group
Leader. August 6, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Claudia
L'Amoreaux, aka Claudia Linden, Educational Programs manager at Linden Lab, will
be back to share examples of best practice in Second Life learning. July
30, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Roger
Schank is one of the world's leading visionaries in artificial intelligence, learning
theory, cognitive science, and the building of virtual learning environments.
He is President and CEO of Socratic
Arts, a company whose goal is to design and implement learning-by-doing,
story-centered curricula in schools, universities, and corporations. Join us for
Dr. Schanks first Second Life appearance! July 23, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
David
B. McNeill, Certified Executive Program Manager, ibm.com 3D Internet Program will
give us a tour of IBMs Green Datacenter and discuss how the interactive
demo center is used to showcase IBMs green technologies to customers and
other stakeholders. The Green Data Center is the most visited attraction of IBMs
50 some islands in Second Life. July 16, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Eric
Hackathorn, NOAA, is back to take us on a tour of some of the newest additions
to the NOAA archipelago, including a 3D version of Google map. While touring,
Eric will talk about the state of virtual worlds in the federal government
July 9, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Lesley
Scopes, aka Light Sequent, University of Southampton, will present her thesis
on Learning archetypes as tool of Cybergogy for a 3D educational landscape: a
structure for eTeaching in Second Life. July 2, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Ben
and Leslie will lead a tour of our new demo area on Gronstedt Groups island
of customer satisfaction, retention and financial data from Walker Information,
visualized in 3D using Green Phosphors Glasshouse. Experience how teams
of people can crawl around inside a scatter diagram and walk on top of a bar chart
while collaborating, learning and exploring the data. Is this the death of 2D
PowerPoint data presentations? June 25, 2009. Click here
to view the video recording. 
Learn
about ThinkBalms Enterprise Immersive Internet Business Value Study. The
core question we are trying to answer is, What is the business value of
using immersive technologies for work? Eric and Sam Driver will present
the findings of this groundbreaking research study of work-related use of virtual
worlds and campuses, immersive learning environments, and 3D business applications.
June 18, 2009. Click here
to listen to the audio recording. 
Former
IBM Metaverse Evangelist Ian Hughes will tell the amazing tale of
how his Eight Bar team got Big Blue to embraced virtual worlds. Ian
is an 18-year IBM veteran who recently launched his own consultancy, Feeding Edge.
Learn about his view of the future of virtual worlds for the enterprise.
June 11, 2009. Click here
to listen to the audio recording. Click here
to view the video recording. 
Join
us for one of the coolest interactive presentation experiences in Second Life.
Claus Nehmzow, Clive Pinder, and Peter Mills will host a meeting at HealthyWorlds,
which helps global employers and health care providers deliver sustainable and
cost-efficient health behavior change programs to global workforces and communities.
June 4, 2009. Click here
to listen to the audio recording.Click here
to view the video recording. 
Marlene
Brooks, Senior Instructional Designer with the Distance Education and Learning
Technologies group at Memorial University, will tell us about her team's award
winning Second Life educational project. The project incorporated Second Life
into a marine engineering course where students designed and constructed their
own virtual shipyard. May 28, 2009. Click here
to listen to the audio recording. Click
here
to view the video recording. 
Jennifer
Swayze, Johnson & Johnson Global Recruiting will share the case story of how the
pharma giant is using virtual worlds and social networking for onboarding of MBA
candidates, offering everything from virtual worlds leadership development to
wine tasting! May 21, 2009. Click here
to listen to the audio recording. Click
here
to view the video recording. 
This
week a look at OpenSim, Second Life's open source offspring. What differentiates
the different grids and OpenSim applications? Which organizations are experimenting
with OpenSim and what are some notable initiatives? Why might an organization
choose OpenSim over SL? Tish Shute, Ugotrade blogger and one of the keenest chroniclers
of the OpenSim community, will chart out for us Opensim's diverse ecosystem and
answer these questions and more. May 14, 2009. Click here
to listen to the audio recording. Click
here
to view the video recording. 
Learn
how the worlds largest manufacturer of mobile devices and leader in the converging
Internet and communications industries are embracing virtual worlds. May
7, 2009. Click here
to listen to the audio recording. 
Dr.
Susan Stucky (SL: Susan Sinatra) will take us on a virtual field trip to some
of IBM builds in Second Life to illustrate her discussion on design for experiential
learning. Susan manages the Service Design group in Services Research at IBM Almaden
Research Center. The group is currently exploring service design in 3D Internet
environments to better understand both the process and the practice of service
design as it relates to the creation of learning and design environments. April
30, 2009. Click here
to listen to the audio recording. 
Robin
Teigland and Steve Mahaley will take us on a tour of Stockholm School of Economics
Second Life island and talk about their experiences with executive teambuilding
activities and more. April 23, 2009. Click here
to listen to the audio recording. 
Nicole
Yankelovich, Principal Investigator, Collaborative Environments, Sun Microsystems
Laboratories will be back to give an update on the latest 0.5 release of Project
Wonderland, an open source toolkit for building enterprise-grade virtual worlds.
April 16, 2009. Click here
to listen to the audio recording. 
The
long awaited stand-alone version of Second Life is now available for corporations
behind the firewall. Linden Lab has nine alpha installations in the field at organizations
such as IBM, Naval Undersea Warfare Center (NUWC), New Media Consortium (NMC),
Intel, and Northrop Grumman. They are planning to go into a limited closed beta
phase this summer with general availability later this year. Here to tell us more
about what the solution can offer corporations is Chris Collins, Director Enterprise
Business Systems, Linden Lab. April 9, 2009. Click here
to listen to the audio recording. 
Join
us for an hour with one of the most colorful, savvy and provocative information
technology reporters in the industry. Mitch Wagner writes for InformationWeek
about Apple, social media and Web 2.0. and hosts a new Second Life interview show
called Copper Robot. Learn about his take on the future of virtual worlds and
social media for the enterprises. April 2, 2009. Click here
to listen to the audio recording. 
Back
on popular demand, Duke Professor Tony ODriscoll will share what he has
learned during the course of interviewing some 100 pioneers working in enterprise
3D technologies in preparation for the first Virtual World show dedicated specifically
to the Enterprise, the 3D Training, Learning and Collaboration (3D TLC), which
he chairs. March 26, 2009. Click here
to listen to the audio recording. 
This
week, another peek at IBM's innovative work with Virtual Worlds. Karen Keeter,
Marketing Director with the IBM Digital Convergence group will tell us about using
Second Life behind the firewall and about an IBM collaboration space called "Sametime
3D", which integrates enterprise instant messaging with Opensim. March
19, 2009. Click here
to listen to the audio recording. 
Nick
Wilson is the CEO of Clever Zebra, and author of Virtual Worlds for Business.
Nick will share use cases from his recently published eBook focused on how organizations
are using virtual worlds to replace and augment physical meetings. March
12, 2009. Click here
to listen to the audio recording. 
Linden
Lab® Founder and Chairman of the Board Philip Rosedale will address how enterprises
can take advantage of Second Life® to meet, learn, collaborate and innovate.
Rosedale founded Linden Lab in 1999, and has led the creation of Second Life.
As a pioneer in the virtual world industry, Rosedale is actively involved in the
strategy, development and design of Second Life and the Second Life Grid platform.
Join us for a conversation about his vision of Second Life in the enterprise.
March 5, 2009. Click here
to listen to the audio recording here
to read the chat, or here
to watch the video. 
Join
Jill Huret, Assistant Director of the Learning Innovation Centre at INSEAD, a
leading global business school with real campuses in France and Singapore, for
a tour of their virtual campus in Second Life and a discussion of how they are
experimenting with this environment to find innovative ways to deliver learning
and strengthen networks.. February 19, 2009. Click here
to listen to the audio recording. Dr.
Susan Stucky (SL: Susan Sinatra) led us on a tour of IBM builds in Second Life
to illustrate her discussion on design for experiential learning. Susan manages
the Service Design group in Services Research at IBM Almaden Research Center.
The group is currently exploring service design in 3D Internet environments to
better understand both the process and the practice of service design as it relates
to the creation of learning and design environments.. February 12, 2009.
Click here to
listen to the audio recording. 
Meet
Pyrrha Dell, aka Laura P Thomas, at Dell Island. Learn about what Dell has done
in Second Life and ideas Pyrrha/Laura has for the future. February 5, 2009.
Click here
to listen to the audio recording. 
Sarah
"Intellagirl" Robbins is the Director of Emerging Technologies at Kelley Executive
Partners at Indiana University. She is the coauthor of Second Life for Dummies
and has been teaching in SL for three years. Her talk discussed the benefits and
difficulties related to executive development in virtual worlds: How to decide
if VWs are a right fit for your company, implementation strategies, and assessing
potential risks and hurdles. January 29, 2009. Click here
to listen to the audio recording. 
Back
by popular demand, Chuck Hamilton gave an update on IBM's virtual worlds strategies
and discuss directions for enterprise applications of virtual worlds and social
media in 2009. As the Virtual Learning Strategies Leader at IBM, Hamilton is helping
to drive the next phase of virtual world and social media deployment at IBM Learning.
Virtual World Management analysts suggest that US$161 million was been invested
into 16 virtual world companies during the second quarter of 2008, bringing last
year's total investment up to US$345
million and we are seeing global adoption of the virtual world
spaces for work. Barack Obama has Appointed Two
Second Life innovators to his "Innovation Agenda" Group, one of
them recently retired from IBM; Irving Wladawsky-Berger was one of the original
spearheads in application of virtual spaces across IBM. All these topics and predictions
for 2009 will be discussed at the Train for Success Island. January 22, 2008.
Click here
to listen to the audio recording. 
Virtual
Worlds have millions of users and the total number is expected to grow to one
billion by 2017. Dr. Cohen will give an overview of current uses of virtual worlds
and cloud computing in aircraft and car manufacturing, finance, retail and other
applications and explore the potential evolutions in those uses to improve time
to market, eliminate waste and speed design and processing times. Economist Robert
B. Cohen has been an international trade and telecommunications policy expert
at the Economic Strategy Institute for nearly two decades. He serves on the steering
committee of the Open Grid Forum. January 15, 2008. Click here
to listen to the audio recording. Cohens whitepaper by Athena Alliance is
available here
and a talking points piece on the paper is available here.

John
Hengeveld, Senior Business Strategist for Intel’s Digital Enterprise group, talked
about how Intel and the ACM are collaborating on creating an open virtual worlds
for experimentation in data visualization. These worlds, built on OpenSim, enable
customization of data presentation and simulation to align with a variety of scientific
purposes. December 11, 2008. Click here
to listen to the audio recording. 
Take
a tour of the Innovative Virtual Ability Island and learn about the theory behind
its innovative design, from the two designers, Alice Krueger, aka Gentle Heron,
and Eme Capalini. Experience the new resident orientation center, advanced tutorials,
and training facilities for individuals with disabilities or chronic health conditions.
December 4, 2008. Click here
to listen to the audio recording. 
Sibley
presented this open participation, industry-wide effort to detail what value can
be achieved in the near term with virtual world technology, what barriers remain
to achieving widespread adoption of specific virtual world applications, and what
predictions can be made now that will be useful for those companies considering
investment in virtual world technology and applications. November 20, 2008. Click
here
to listen to the audio recording. 
One
of the most frequently sited learning success stories in Second Life comes from
the training of Canadian boarder guards by Virtual World Design Center, Loyalist
College. Ken Hudson will give us the inside scope on how they achieved a remarkable
50% skill improvement with this brilliant Second Life simulation. November 13,
2008. Click here
to listen to the audio recording. 
Ben
Lindquist, founder and CEO of Green Phosphor LLC, will be demoing Glasshouse,
a gateway for querying any data source and producing interactive visualizations
in virtual worlds. The product works with Second Life, Sun's Wonderland, and Forterra's
OLIVE. Glasshouse is available as a turnkey appliance, and as a free service within
Second Life. Ben will introduce the free service and talk about the goal of revealing
truth through data, for public exhibition within Second Life. November
6, 2008. Click here
to listen to the audio recording. 
-
Peter Quirk, EMC, talked about his experiences with piloting RealXtends
open- source virtual world platform - Tish Shute, author of UgoTrade blog,
reviewed the state of Open Sim - Antti Ilomäkil, RealXtend, presented
the state of their platform. This meeting was a mixed-reality co-production
with SRI, which is holding a day-long meeting in Menlo Park. October
30, 2008. Click here
to listen to the audio recording. 
Learn
about Sun Microsystems' experiences with and strategies for virtual worlds - including
Second Life and Wonderland - from an employee community and learning perspective.
October 23, 2008. Click here
to listen to the audio recording. 
Claudia
LAmoreaux, aka Claudia Linden, is Linden Lab's point person for education
initiatives in Second Life. Shell share success stories and best practices
from learning projects in Second Life and will facilitate a conversation about
how organizations can create immersive, constructivist virtual world learning
experiences.. October 16, 2008. Click here
to listen to the audio recording. 
Telecom
equipment giant Nortel is preparing for the immersive web with its own enterprise
virtual world, web.alive. Meet the chief architect of web.alive, Arn Hyndman,
and learn how his team is using the web.alive environment for collaboration and
his thoughts on the future of virtual worlds in the enterprise. October
9, 2008. Click here
to listen to the audio recording. 
Chris
Smith, aka Shamblesguru Voom, is a k-12 educator based in Thailand and founder
of the Second Life International Schools Island, which aims is to index Second
Life locations for educators and establish a repository of teaching and learning
tools. In this session, Chris gave us a tour of the facilities using some of his
"auto tour" vehicles and provided an opportunity to experiment with
some of the tools. October 2, 2008. Click here
to listen to the audio recording. 
IBM's
Chuck Hamilton led a virtual tour of IBM’s facilities. He'll also related the
incredible tale of how he convinced IBM’s senior leadership that they need to
play more, a process that helped launch 15,000 IBM employees into Second Life.
September 25, 2008. Click here
to listen to the audio recording. 
While
the transformational power of the 3D web may be obvious to those of us who've
spent time exploring the medium, it's not necessarily obvious to our bosses and
clients. Erica Driver shared her thoughts on making the business case for enterprise
Immersive Internet initiatives. Erica is a co-founder and principal at ThinkBalm
and a leading industry analyst with 14 years of experience in IT. Prior to co-founding
ThinkBalm, Erica was a Principal Analyst at Forrester Research, where she launched
the company's Web3D coverage and was also the co-conspirator behind Forrester's
Information Workplace concepts and research. September 18, 2008. Click
here to
listen to the audio recording. 
Aaron
E. Walsh is founding Director and lead architect of the Media Grid Institute,
which promotes the use of a public utility grid to develop and deliver high-end
virtual reality and 3-D simulation programs. He's also a faculty member at Boston
College and an international best-selling technology author. Last year, he was
named to Computerworld's list of "40 Innovative IT People to Watch." Aaron
told us about one of the Grid's central projects, the Immersive Education Initiative.
September 4, 2008. Click here
to listen to the audio recording. 
A
rare opportunity to learn about the features and vision of Project Wonderland,
the open-source toolkit for building 3D virtual worlds for business and education
collaboration. Nicole Yankelovich is the Principal Investigator of the Collaborative
Environments Project at Sun Microsystems Laboratories. August 28, 2008.
Click here
to listen to the audio recording. 
Jon
Brouchoud (aka Keystone Bouchard) is both a real and a virtual architect who,
along with an international group of colleagues, has been pioneering the use of
3D virtual space for collaborative design. Jon will talk about virtual architecture,
and about the collaborative tools and processes Studio Wikitecture employs in
its projects. As a special bonus, he'll also take us for a tour of the Architecture
Island collaborative environment.
August
21, 2008. Click here
to listen to the audio recording. Click here
to view the video recording. 
Christian
Renaud recently left his position as chief architect of networked Virtual Environments
for Cisco. He will talk about his past work with Cisco and the future of virtual
worlds for the enterprise. Learn how Cisco leveraged virtual worlds for customer
training, customer feedback, and mixed reality events for employees and customers.
And ask your questions to one of the communitys leading visionaries about
his predictions of the future of learning and communications in the world of Web
3-D!. August 14, 2008. Click here
to listen to the audio recording. 
Joe
Miller, aka “Joe Linden,” VP of Platform & Technology Development at Linden Lab,
talks about the future of virtual worlds in the enterprise. In the wake of the
first avatar teleport between Second Life and an OpenSim region, Miller will talk
about the major developments of the past year and a look ahead as it relates to
how the Second Life platform can better support corporate learning, collaboration,
and communication. August
7, 2008. Click here
to listen to the audio recording. 
Google
just announced the launch of “Lively,” its much anticipated entry into the virtual
worlds space. Education technologist Sandra Andrews at ASU has been working with
the browser-based Lively platform under NDA for nearly a year. She discusses strengths
and weaknesses of Lively as teaching and learning tool. July
31, 2008. Click here
to listen to the audio recording. Click here
to view the video recording. 
Dr.
Tony O’Driscoll, a former member of IBM’s On Demand Learning leadership team and
currently professor at Fuqua School of Business, Duke University talks about his
vision of the avatar-mediated “i-web singularity.” Tony is the a co-author of
the May 2008 cover article in of Harvard Business Review about how leadership
skills are honed in multiplayer online games.
July 24, 2008. Click here
to listen to the audio recording. 
Steve
Mahaley, aka Cotton Thorne and Ace Carson, will describe the preparations for
the event. More than a live music extravaganza, the event will also feature organized
panel discussions to educate attendees on a variety of topics related to global
peace-making efforts, featuring speakers from around the world. July
17, 2008. Click here
to listen to the audio recording. 
Comedy
hour by Fleche Xeno, who won a million dollar Linden prize in an OSRAM competition.
July
10, 2008. Click here
to listen to the audio recording. As
part of our speaker series of virtual world platforms, Chris Badger, Forterra's
VP of Marketing, will talk about the capabilities in their OLIVE (On-Line Interactive
Virtual Environment) software platform to integrate SCORM content into scenario
based 3D learning with informal, ad hoc means of knowledge sharing and collaboration.
June
26, 2008. Click here
to listen to the audio recording.
In
our series of alternative virtual worlds platforms, Bruce Joy will talk about
VastPark and how it empowers more people to create their own highly interactive
virtual worlds and applications which can be single or multiuser as well as the
vision of independent virtual spaces built on open specifications. Click
here to listen to the audio recording. Jeff
Corbin will take us through the nuclear reactor in Second Life. Jeff is a research
associate at University of Denver and one of the co-founders of SciLands. Backed
by a quarter million dollar federal grant, he is part of an effort to train the
next generation of engineers in how to handle toxic waste and to inform the public
about the potential of nuclear power through Second Life. June 5, 2008.
Click
here to listen to the audio recording. Chuck Hamilton, the Learning and New Media Leader for IBM's 3D Internet
team, will take us on a tour through IBM's vast Second Life archipelago where
some 20,000 IBM employees are expected to hang out by year end, and describe IBM's
experience with virtual worlds for learning. Hamilton is widely published in Fast
Company, Talent Management Magazine, the Wall Street Journal, and more. May 29,
2008. Click here
to listen to the audio recording.
Jani
Pirkola, aka Yani Pinion, program manager at realXtend will discuss how open source
virtual worlds, like realXtend, can offer companies a secure intranet-based virtual
world with all the SL capabilities and more. May
22, 2008. Click here
to listen to the audio recording.
John Swords from
the Electronic Sheep Company has given an insightful platform shootout
presentation at the last two Virtual Worlds conference to standing room crowds
May 15, 2008. Click
here
to listen to the audio recording.
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